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  • Career Information


    Fabric and Apparel Patternmakers

    Draw and construct sets of precision master fabric patterns or layouts. May also mark and cut fabrics and apparel.

    Compute dimensions of patterns according to sizes, considering stretching of material. Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, and/or grading devices. Create a paper pattern from which to mass-produce a design concept. Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly. Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric. Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments. Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns. Examine sketches, sample articles, and design specifications to determine quantities, shapes, and sizes of pattern parts, and to determine the amount of material or fabric required to make a product. Mark samples and finished patterns with information such as garment size, section, style, identification, and sewing instructions. Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers. Trace outlines of paper onto cardboard patterns, and cut patterns into parts to make templates. Trace outlines of specified patterns onto material, and cut fabric using scissors. Test patterns by making and fitting sample garments.

    Design -- Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models. Mathematics -- Knowledge of arithmetic, algebra, geometry, calculus, statistics, and their applications .

    Operations Analysis -- Analyzing needs and product requirements to create a design. Monitoring -- Monitoring/Assessing performance of yourself, other individuals, or organizations to make improvements or take corrective action. Mathematics -- Using mathematics to solve problems. Complex Problem Solving -- Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions. Equipment Selection -- Determining the kind of tools and equipment needed to do a job. Writing -- Communicating effectively in writing as appropriate for the needs of the audience. Active Listening -- Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.

    Arm-Hand Steadiness -- The ability to keep your hand and arm steady while moving your arm or while holding your arm and hand in one position. Wrist-Finger Speed -- The ability to make fast, simple, repeated movements of the fingers, hands, and wrists. Near Vision -- The ability to see details at close range (within a few feet of the observer). Visualization -- The ability to imagine how something will look after it is moved around or when its parts are moved or rearranged. Information Ordering -- The ability to arrange things or actions in a certain order or pattern according to a specific rule or set of rules (e.g., patterns of numbers, letters, words, pictures, mathematical operations). Number Facility -- The ability to add, subtract, multiply, or divide quickly and correctly. Mathematical Reasoning -- The ability to choose the right mathematical methods or formulas to solve a problem. Written Comprehension -- The ability to read and understand information and ideas presented in writing. Finger Dexterity -- The ability to make precisely coordinated movements of the fingers of one or both hands to grasp, manipulate, or assemble very small objects. Manual Dexterity -- The ability to quickly move your hand, your hand together with your arm, or your two hands to grasp, manipulate, or assemble objects.

    Handling and Moving Objects -- Using hands and arms in handling, installing, positioning, and moving materials, and manipulating things. Drafting, Laying Out, and Specifying Technical Devices, Parts, and Equipment -- Providing documentation, detailed instructions, drawings, or specifications to tell others about how devices, parts, equipment, or structures are to be fabricated, constructed, assembled, modified, maintained, or used. Evaluating Information to Determine Compliance with Standards -- Using relevant information and individual judgment to determine whether events or processes comply with laws, regulations, or standards. Estimating the Quantifiable Characteristics of Products, Events, or Information -- Estimating sizes, distances, and quantities; or determining time, costs, resources, or materials needed to perform a work activity. Getting Information -- Observing, receiving, and otherwise obtaining information from all relevant sources. Processing Information -- Compiling, coding, categorizing, calculating, tabulating, auditing, or verifying information or data.