Cuts and shapes metal into jewelry pieces, using cutting and carving tools.
Estimates wholesale and retail
value of gemstones, following price guides and market fluctuations.
Grades stones for color, perfection, and quality of cut.
Immerses gemstones in chemical solutions to determine specific gravity and key properties for identification and appraisal.
Examines gemstone surfaces and internal structure to evaluate genuineness, quality, and value, using polariscope, refractometer, and other optical instruments.
Pours molten metal into mold, or operates centrifugal casting machine, to cast article.
Forms sand or rubber mold from model for casting article.
Places model in casting ring, and pours plaster into ring to form mold.
Forms model of article from wax or metal, using carving tools.
Solders pieces of jewelry together and enlarges or reduces size of rings, using soldering torch or iron.
Repairs, reshapes, and restyles jewelry by replacing broken parts or using hand tools and machines.
Ties or twists gold or silver wires together, and bends to form rings.
Immerses jewelry in cleaning solution or acid to remove stains, or in solution of gold or other metal to color jewelry.
Smoothes soldered joints and rough spots, using hand file and emery paper, and polishes with polishing wheel or buffing wire.
Arranges jewelry pieces into specified design, softens metal by heating with gas torch, and shapes, using hammer and die.
Fine Arts -- Knowledge of the theory and techniques required to compose, produce, and perform works of music, dance, visual arts, drama, and sculpture.
Production and Processing -- Knowledge of raw materials, production processes, quality control, costs, and other techniques for maximizing the effective manufacture and distribution of goods.
Mechanical -- Knowledge of machines and tools, including their designs, uses, repair, and maintenance.
Equipment
Selection -- Determining the kind of tools and equipment needed to do a job.
Quality Control Analysis -- Conducting tests and inspections of products, services, or processes to evaluate quality or performance.
Judgment and Decision Making -- Considering the relative costs and benefits of potential actions to choose the most appropriate one.
Repairing -- Repairing machines or systems using the needed tools.
Mathematics -- Using mathematics to solve problems.
Finger Dexterity -- The ability to make precisely coordinated movements of the fingers of one or both hands to grasp, manipulate, or assemble very small objects.
Near Vision -- The ability to see details at close range (within a few feet of the observer).
Manual Dexterity -- The ability to quickly move your hand, your hand together with your arm, or your two hands to grasp, manipulate, or assemble objects.
Arm-Hand Steadiness -- The ability to keep your hand and arm steady while moving your arm or while holding your arm and hand in one position.
Visualization -- The ability to imagine how something will look after it is moved around or when its parts are moved or rearranged.
Wrist-Finger Speed -- The ability to make fast, simple, repeated movements of the fingers, hands, and wrists.
Visual Color Discrimination -- The ability to match or detect differences between colors, including shades of color and brightness.
Control Precision -- The ability to quickly and repeatedly adjust the controls of a machine or a vehicle to exact positions.
Category Flexibility -- The ability to generate or use different sets of rules for combining or grouping things in different ways.
Handling and Moving Objects -- Using hands and arms in handling, installing, positioning, and moving materials, and manipulating things.
Controlling Machines and Processes -- Using either control mechanisms or direct physical activity to operate machines or processes (not including computers or vehicles).
Judging the Qualities of Things, Services, or People -- Assessing the value, importance, or quality of things or people.
Identifying Objects, Actions, and Events -- Identifying information by categorizing, estimating, recognizing differences or similarities, and detecting changes in circumstances or events.
Thinking Creatively -- Developing, designing, or creating new applications, ideas, relationships, systems, or products, including artistic contributions.
Estimating the Quantifiable Characteristics of Products, Events, or Information -- Estimating sizes, distances, and quantities; or determining time, costs, resources, or materials needed to perform a work activity.
Getting Information -- Observing, receiving, and otherwise obtaining information from all relevant sources.