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    Petroleum Pump System Operators

    Cast and finish pewter alloy to form parts for goblets, candlesticks, and other pewterware.

    Carries castings or finished item to storage area or next workstation. Designs, drafts, and fabricates models of new casting molds and chipping and turning tools used to finish surface of products. Weighs completed item to determine deviation from specified weight and records weight. Determines placement of auxiliary parts, such as handle and spout and marks locations of parts. Sands inside of mold parts, applies glaze to inside surface of mold, and assembles mold. Routes out location of part and solder path where part is joined to item, using routing machine. Weighs and mixes alloy ingredients. Secures molded item in chuck of lathe, activates lathe, and finishes inner and outer surfaces of item. Rotates mold to distribute alloy in mold and to prevent formation of air pockets. Heats ingots or alloy mixture and skims off impurities. Fills casting mold to form parts. Engraves decorative lines on item, using engraving tool. Positions and aligns auxiliary part in jig and joins parts, using solder and blowtorch. Strikes mold to separate dried casting from mold. Researches reference materials, analyzes production data, and consults with interested parties to develop ideas for new products.

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    Operation and Control -- Controlling operations of equipment or systems. Operations Analysis -- Analyzing needs and product requirements to create a design. Equipment Selection -- Determining the kind of tools and equipment needed to do a job. Technology Design -- Generating or adapting equipment and technology to serve user needs. Active Learning -- Understanding the implications of new information for both current and future problem-solving and decision-making. Reading Comprehension -- Understanding written sentences and paragraphs in work related documents.

    Information Ordering -- The ability to arrange things or actions in a certain order or pattern according to a specific rule or set of rules (e.g., patterns of numbers, letters, words, pictures, mathematical operations). Originality -- The ability to come up with unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem. Arm-Hand Steadiness -- The ability to keep your hand and arm steady while moving your arm or while holding your arm and hand in one position. Near Vision -- The ability to see details at close range (within a few feet of the observer). Manual Dexterity -- The ability to quickly move your hand, your hand together with your arm, or your two hands to grasp, manipulate, or assemble objects. Visualization -- The ability to imagine how something will look after it is moved around or when its parts are moved or rearranged. Wrist-Finger Speed -- The ability to make fast, simple, repeated movements of the fingers, hands, and wrists. Control Precision -- The ability to quickly and repeatedly adjust the controls of a machine or a vehicle to exact positions. Finger Dexterity -- The ability to make precisely coordinated movements of the fingers of one or both hands to grasp, manipulate, or assemble very small objects. Fluency of Ideas -- The ability to come up with a number of ideas about a topic (the number of ideas is important, not their quality, correctness, or creativity).

    Handling and Moving Objects -- Using hands and arms in handling, installing, positioning, and moving materials, and manipulating things. Getting Information -- Observing, receiving, and otherwise obtaining information from all relevant sources. Monitor Processes, Materials, or Surroundings -- Monitoring and reviewing information from materials, events, or the environment, to detect or assess problems. Identifying Objects, Actions, and Events -- Identifying information by categorizing, estimating, recognizing differences or similarities, and detecting changes in circumstances or events.